/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.appearance;

public class PcAppearance
{
    private byte _face;
    private byte _hairColor;
    private byte _hairStyle;
    private boolean _sex; // Female true
	private boolean _invisible = false;
	private int _nameColor = 0xFFFFFF;
	private int _titleColor = 0xFFFF77;
	
    public PcAppearance(byte Face, byte HColor, byte HStyle, boolean Sex)
    {
    	_face = Face;
    	_hairColor = HColor;
    	_hairStyle = HStyle;
    	_sex = Sex;
    }
    
    public final byte getFace() { return _face; }
    public final void setFace(int value) { _face = (byte)value; }

    public final byte getHairColor() { return _hairColor; }
    public final void setHairColor(int value) { _hairColor = (byte)value; }

    public final byte getHairStyle() { return _hairStyle; }
    public final void setHairStyle(int value) { _hairStyle = (byte)value; }

    public final boolean getSex() { return _sex; }
    public final void setSex(boolean isfemale) { _sex = isfemale; }
	
    public boolean getInvisible() { return _invisible; }
    public void setInvisible() { _invisible = true; }

	public void setVisible()
	{
		_invisible = false;
	}

	public int getNameColor() { return _nameColor; }
	public void setNameColor(int nameColor) { _nameColor = nameColor; }

	public void setNameColor(int red, int green, int blue)
	{
		_nameColor = (red & 0xFF) + ((green & 0xFF) << 8) + ((blue & 0xFF) << 16);
	}

	public int getTitleColor() { return _titleColor; }
	public void setTitleColor(int titleColor) { _titleColor = titleColor; }

	public void setTitleColor(int red, int green, int blue)
	{
		_titleColor = (red & 0xFF) + ((green & 0xFF) << 8) + ((blue & 0xFF) << 16);
	}
}